The amount of experience gained is based on the skill, its level, how many times it is used in a battle, and the rank of enemies fought. While some stats have a chance to rise based on actions taken during battle, characters have individual experience meters and levels for each weapon category and spell. The traditional experience and leveling system is not used. Unconscious party members will not gain EXP, and petrified party members will only gain EXP in the Pixel Remaster version. 1.26 Final Fantasy Crystal Chronicles: Ring of Fatesīy killing monsters, all members of the party will gain an equal amount of EXP, whether they carried out an action or not.1.25 Final Fantasy Crystal Chronicles: My Life as a King.1.24 Final Fantasy Tactics A2: Grimoire of the Rift.
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